
voxel
Unity C#, PHP, MySQL. Created for Ludum Dare 48 hour game making competition #23. Entry page
Placed 325th of 1072 overall, 65th in innovation
Asynchronous multiplayer island combat. Players spend resources to build a floating island of defences to protect their tree, and then fight other player's islands to earn money to buy additional turrets and defences.
Click to play (requires unity webplayer)
Unity C#, PHP, MySQL. Created for Ludum Dare 48 hour game making competition #22. Entry page
Placed 34th of 717 overall, 9th in innovation
The mountain is dark and the player has only the smallest radius of light to climb through deadly (and often random) traps and obstacles. Upon their statistically likely death, the player leaves a ghost with some final words, which illuminate the path for the next player, and often say something offensive rather than helpful.
Click to play (requires unity webplayer) Youtube playthrough
Panda3D python. Created for Ludum Dare 48 hour game making competition #21. Entry page
Placed 318th of 509 overall
Unbalanced first person spaceship slingshot game. Scrape through the asteroid field and attempt to slingshot around the high density anomaly and get crushed in the process.
Allegro C++. Created for Ludum Dare 48 hour game making competition #19. Entry page
Placed 54th of 242 overall, 20th in graphics
Lonely physics based platformer with huge full destructible environment and horrendous RAM requirements.
Pygame python. Created for Ludum Dare 48 hour game making competition #18. Entry page
Placed 91st of 172 overall, 13th in humour
Mazey ball navigation, use your enemies against eachother to each the exit.